![]() ![]() A maximum of two can be bought from Griffon.30 can be found in Griffon's bottling operation, located in the Museum Authority Building.Several are found in boxes on/right of the table next to Griffon.It is also more valued by traders than Aqua Pura, giving it a higher value when traded. Unfortunately its only real side effects to ghouls is restoring health, while furthering the "ghoulification" process.Īqua Cura heals +10 hit points of health and adds a hefty dose of +6 rads when consumed. ![]() Fall out 4 aqua boy skin#His claims includes that it cures ghoul skin problems in "just five minutes!" cures clumsiness helps sleep removes stains cures headaches induces love helps eyesight problems promotes hair growth helps concentration improves hearing prevents bullying relieves "dry mouth, and other side effects of Mentats." but best of all, it tastes great, and reverses radiation poisoning. Griffon also tries to increase his profits by marketing it to the ghouls as having effects that will benefit them. He would then sell the real Aqua Cura to the people the Brotherhood of Steel wouldn't supply, such as the raiders and slavers, to further increase his profits. The following are the stats I chose and the perks they allowed me to pick early - probably the key ones are local leader (Ch6) for quality of life with settlements and Ninja (Ag7) for combat.Aqua Cura is a counterfeit version of Aqua Pura, sold by Griffon and produced by switching out the pure water content with irradiated water to then sell to the ghouls in Underworld. What I did was pump up luck when I started to run out of directly useful perks, unlocking the insanely fun VATS perks in the top half of the luck tree.īear in mind you can get a few +1 stat items early on: Shaun's book and the Perception bobblehead the Strength and Intelligence Bobbleheads don't take long to pick up once you reach Boston. However, early on, I think that's a waste - better get a directly useful perk early on. If you want to get 10 in every SPECIAL stat you can, as every level up, you can put a point into your stats rather than get a directly useful perk. The way I approached it was to pick starting SPECIAL stats that unlocked early perks I wanted to get. Which means you’ll need to focus on the bare essentials like damage and skill effectiveness like sneak. Minimize perk spending - Maxing out every special STAT means you simply don’t have enough perks for things you want. ![]() So if you got the STR bobblehead at 9 STR, you can’t get 11 in STR. Because a lot of your other stats will suffer.Ĭollect the SPECIAL bobbleheads at a stat of 10 - Bobbleheads increase stats above 10, but won’t increase any higher if you took it before hand. The former is consistent because it modifies EXP gains and the latter is random based on lower INT but grants exponentially higher EXP.ĭon’t max out any special stat at start - 8-9 should be maximum you go to. ![]() High INT or Idiot Savant perk - Both grant higher EXP on everything you do. That said, if you wanna get close to something like that. If your just gonna be a stealth sniper, there’s pretty much no real reason to have Strength and Endurance. Level 230 is when you can max out everything, by that time you will have done literally everything that isn’t a randomly generated quest before hand.Īlso, it also depends on what you wanna do. Even then, doing so means you’ll lose out on certain perks during your playthrough unless you wanna grind to the point of having everything. If your trying max out all stats, that’s a totally different question. ![]()
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